aRCade One Track

LOCATION DESCRIPTION

This is our flagship corporate track and the main board of the entire project - an outdoor off-road track with jumps, technical turns, bangs and fast straights, which gives maximum fun to live RC driving. The variable surface and layout of the track make each run different, and mastering the driving line, section rhythm and car control realistically affects lap times.

UNDER CONSTRUCTION

FAST INFO

Region

Game mode

LAP RECORD

TOP PLAYER

EN

FREE RIDE / QR TROPHY

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AVAILABLE CARS

Explore the cars available on this board - choose a model and see the specifications. You will make a reservation in the next step.

QUAKE 223S DSC

Description

Meet QUAKE 223S BLX: a 2WD brushless monster truck that rips at 35+ MPH on 2S, and explodes past 50 MPH on 3S. No need to upgrade-just grip it, rip it, and let the ground feel your fury. Affordable, capable, and born to bash.

Scale / TYPE

1:10 / Monster Truck (RTR)

DRIVE

2WD

ENGINE

Brushless 3660 4000Kv

MAX speed
42 KM/H

QUAKE 223S DSC

Description

Meet QUAKE 223S BLX: a 2WD brushless monster truck that rips at 35+ MPH on 2S, and explodes past 50 MPH on 3S. No need to upgrade-just grip it, rip it, and let the ground feel your fury. Affordable, capable, and born to bash.

Scale / TYPE

1:10 / Monster Truck (RTR)

DRIVE

2WD

ENGINE

Brushless 3660 4000Kv

MAX speed
42 KM/H

QUAKE 223S DSC

Description

Meet QUAKE 223S BLX: a 2WD brushless monster truck that rips at 35+ MPH on 2S, and explodes past 50 MPH on 3S. No need to upgrade-just grip it, rip it, and let the ground feel your fury. Affordable, capable, and born to bash.

Scale / TYPE

1:10 / Monster Truck (RTR)

DRIVE

2WD

ENGINE

Brushless 3660 4000Kv

MAX speed
42 KM/H

GAME MODES

GAME MODES AVAILABLE ON ARCADE ONE

FREE RIDE

FREE RIDE This is a free-play mode in which the player controls a real RC vehicle online and decides for themselves how they want to spend their gaming session.

In this mode, there is no competition, no points, and no specific task to complete. Players can take their time exploring the area, test the vehicle’s handling, check the steering response, practice navigating turns, obstacles, and various sections of the route, or simply enjoy driving in a real-world location.

FREE RIDE It’s perfect for new players who want to get used to the vehicle and see how controlling a real RC car works online. It’s also a great mode for those who prefer exploring, cruising, and testing the car’s capabilities without the pressure of competition.

In this mode, freedom, control, and the joy of driving are the most important factors. The player controls a real RC vehicle in real-world terrain, watching the camera feed and reacting to what’s happening on the track in real time.

Objective of the game:

Casual driving, exploring the area, and getting to know the vehicle.

What matters is:

Control, smooth handling, awareness, and fun.

Who is this for:

For new players, testers, and anyone who wants to play without the pressure of competition.

Mode type:

An open driving session with no scoring and no set goal.

MARKER HUNTING

MARKER HUNTING This is an exploratory game mode based on off-road driving, spatial orientation, and finding hidden checkpoints. The mode is inspired by off-road rallies, in which participants must reach hard-to-reach locations and confirm their presence by scanning a checkpoint or collecting a stamp.

During the session, the player controls a real RC vehicle over the internet and navigates the prepared terrain, searching for hidden QR codes. The codes can be found in various locations: near obstacles, behind terrain features, on ramps, at technical crossings, or at points requiring precise positioning of the vehicle.

This mode isn't just about driving fast. The most important things are observation, route planning, precise driving, and the ability to reach locations that aren't always immediately visible. Players must explore the area, look for the best routes, and scan the QR codes they find as quickly as possible.

Each QR code scanned increases the player's score. The winner is the person who finds and scans the most hidden codes during the session. In the event of a tie, the winner is determined by the shortest time taken to earn the points.

Objective of the game:

Find and scan as many hidden QR codes as possible during the game session.

What matters is:

Exploration, precision, navigation, and successfully locating checkpoints.

The winner is:

The player with the most QR codes collected.

In the event of a tie:

The player who collects them first wins.

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